AI Insights · Timothy · April 2025
Top 5 Vikings Games Performance on Unified Platform in Slovenia, Q1 2025
Explore the performance trends of the top 5 Vikings games in Slovenia during Q1 2025, highlighting weekly downloads, revenue, and active users.
Viking-themed games have captured the attention of players in Slovenia during the first quarter of 2025. Here's a look at how the top five games performed on the unified platform, based on data from Sensor Tower.
Viking Rise: Valhalla saw its weekly revenue peak at around $891 in mid-January, with a gradual decline to $162 by the end of March. Weekly downloads started at 243, decreasing to 98, while weekly active users showed a slight fluctuation, ending the quarter at approximately 1.5K.
Pixel Tribe: Viking Kingdom had a consistent yet modest presence, with weekly downloads peaking at 30 in late February. Active users increased from 35 to 63 over the quarter, although the game reported no revenue.
Vikingard experienced a small revenue peak of $48 in mid-January and a gradual decline to $7 by the end of March. Downloads remained low, fluctuating between 3 and 23, while active users maintained a stable presence around the low 40s.
Frostborn: Action RPG had a variable revenue stream, with a peak of $21 in early March. Downloads showed occasional spikes, reaching 22 at the beginning of March. Active users varied significantly, with notable numbers only during specific weeks.
Vikings: War of Clans PVP demonstrated a fluctuating revenue pattern, peaking at $515 in late February. Downloads were sporadic, with a notable increase to 18 in the last week of March. Active users saw a gradual decline from 54 to 29 throughout the quarter.
For more detailed insights into these games' performances, visit Sensor Tower.